Tag Archives: music

Regicide (chiptune)

Took a break from animating to add some stuff on to a WIP track I had floating around for a while. I like ~1:50-2:10. 6 channels, 4 instruments. Made in Milkytracker.

Posted in Audio | Tagged , , , , , | Leave a comment

Game On, Boy [Chiptune]

4 channel track with only 1 instrument composed in Milkytracker. The XM file is 20 kb. The kick sounds are done with pitch bending. I tried to stick to the limitations of the Game Boy sound chip.

Posted in Audio | Tagged , , , | Leave a comment

Death: Metamorphosis – final revision

Animation done in Photoshop, imported to After Effects for the credits. Music composed in Milkytracker. Audio and video rendered together in Premiere Pro. Circle of life.

Posted in Audio, Best Work, Time-Based | Tagged , , , , , , , , , | Leave a comment

Dandy Lion Animatic (with foley)

I was the cat sounds. This was done in collaboration with Jody Rosenbeck for our Production II class. Jody sketched most of the frames in the storyboard and I went over them, tweaked them a bit, and added definition and … Continue reading

Posted in Audio, Best Work, Time-Based | Tagged , , , , , , , , , , , , | Leave a comment

Watching the Snow

I used this track in my 2014 Motion Graphics reel. Milkytracker, 8 channels.

Posted in Audio, Best Work | Tagged , , | Leave a comment

Foxtails

Milkytracker, 4 channels. Used as the soundtrack for an Android microgame called SuperDodger.

Posted in Audio | Tagged , , | Leave a comment

Acting for Animation

Along with the others on the Faust team, I was acting out scenes from our storyboard to reference for animation. Our director had requested that we aim for a “rotoscope-esque” aesthetic, so we plan to draw our keyframes with heavy … Continue reading

Posted in Audio, Time-Based | Tagged , , , | Leave a comment